Split-Key Escape Room
A research station 400 m down, cracked by a tremor. Five locks, and the last one is the pod.
Game nights for remote teams and friends
Escape rooms, murder mysteries and a bomb to defuse, where every player holds a clue nobody else can see. Run them for your whole team on Zoom, Meet or Teams, with a live leaderboard.
Free for one team of 5. Nothing to download. Players don’t need an account.
For remote teams
Most virtual team-building is one person sharing a screen while everyone else goes on mute. Here every teammate holds a piece of the puzzle, so the quiet ones have to speak up too.
Up to 300 people at once
Everyone joins with one link and gets split into teams of 3-6 that race each other.
You run it from one console
Start every team together, see who's stuck, and share the live leaderboard on the call.
Works on the call you already use
Zoom, Google Meet or Microsoft Teams. Nothing to install, and only the host needs an account.
$5 a head
Hosted virtual escape rooms charge $25-60 per person. Try it free with one team first.
Host console
Split-Key Escape Room
4 teams · 18 players
Night Owls
6/10Lock 4 of 5
Ops Squad
4/10Lock 3 of 5
Team Kraken
5/10Lock 3 of 5
Lunch Club
3/10Lock 2 of 5
Leaderboard
Shared on the call between rounds.
The host console during an escape room: four teams racing, leaderboard live.
The games
Play one, or line up a few back to back. Every game is built for teams of 3 to 6, each on their own screen.
A research station 400 m down, cracked by a tremor. Five locks, and the last one is the pod.
A body at Blackthorn Hall. Every detective holds different evidence.
One of you is staring at a bomb. The rest of you have the manual.
Three facts, one lie. Find out who's been to Antarctica.
Three quick rounds. Everyone picks in secret, the captain locks it in.
Try a lock
This is the first lock of Halcyon Deep, our escape room. Each person’s screen holds one piece. The Radio Operator hears which valves to read, but only the Engineer knows which tank each valve feeds, and only the Medic can see the pressures. Sit in each seat, then see if you can crack it.
Distress beacon, looping. Count the dots in each burst.
Example numbers. Every team gets its own, so answers can’t be passed between breakout rooms.
How to play
One person hosts and gets a six-character code. Everyone else opens the link on their own laptop and types a name. No downloads, no accounts.
K7PRQ4Discord, Zoom, Meet, Teams, whatever you already use. The game sits in a browser tab next to it. Big group? It splits you into teams.
3-6 per teamEach screen shows a different piece. Read yours out, listen to everyone else's, and beat the clock before the other teams do.
45:00Who plays
The team social people actually turn up for.
Game night when you're all in different cities.
Freshers' week, seminars, society socials.
Pricing
Free to try. After that it’s $5 a player: one credit is one person at one event, however many games you play. Five friends on the escape room is $25.
Try it out with your group.
$0
forever
For game nights, socials and classes.
$5
per player, per event
Minimum 5 credits ($25)
For a team that plays every month.
$89
per month
About $2.97 a player
For people teams running events across the company.
$299
per month
About $2.49 a player
Credits are only charged when you start an activity, for the people actually seated on a team.
FAQ
Player one, ready?
Free for one team of 5. Set up takes a minute, and nobody has to install anything.